Open CASCADE Technology  6.9.0
Data Structures
Adaptor3d_Surface.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Standard_Boolean.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <Handle_Geom_BezierSurface.hxx>
#include <Handle_Geom_BSplineSurface.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>

Data Structures

class  Adaptor3d_Surface
 Root class for surfaces on which geometric algorithms work. An adapted surface is an interface between the services provided by a surface and those required of the surface by algorithms which use it. A derived concrete class is provided: GeomAdaptor_Surface for a surface from the Geom package. The Surface class describes the standard behaviour of a surface for generic algorithms. More...