Open CASCADE Technology
6.9.0
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#include <Aspect_Display.hxx>
#include <Aspect_Drawable.hxx>
#include <Aspect_RenderingContext.hxx>
#include <Standard_Transient.hxx>
Data Structures | |
struct | Aspect_GraphicCallbackStruct |
Macros | |
#define | OCC_PRE_REDRAW 0x4000 |
#define | OCC_PRE_OVERLAY 0x8000 |
#define | OCC_REDRAW_ADDITIONAL_CALLBACKS ( OCC_PRE_REDRAW | OCC_PRE_OVERLAY ) |
Typedefs | |
typedef int(* | Aspect_GraphicCallbackProc )(Aspect_Drawable theWindowID, void *theUserData, Aspect_GraphicCallbackStruct *theCallData) |
#define OCC_PRE_OVERLAY 0x8000 |
#define OCC_PRE_REDRAW 0x4000 |
#define OCC_REDRAW_ADDITIONAL_CALLBACKS ( OCC_PRE_REDRAW | OCC_PRE_OVERLAY ) |
typedef int(* Aspect_GraphicCallbackProc)(Aspect_Drawable theWindowID, void *theUserData, Aspect_GraphicCallbackStruct *theCallData) |