Open CASCADE Technology  6.9.0
Data Structures
BRepBlend_RstRstEvolRad.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Handle_Adaptor2d_HCurve2d.hxx>
#include <Adaptor3d_CurveOnSurface.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
#include <gp_Pnt.hxx>
#include <gp_Pnt2d.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Vec.hxx>
#include <gp_Vec2d.hxx>
#include <Standard_Integer.hxx>
#include <BlendFunc_SectionShape.hxx>
#include <Convert_ParameterisationType.hxx>
#include <Handle_Law_Function.hxx>
#include <Blend_RstRstFunction.hxx>
#include <math_Vector.hxx>
#include <Blend_DecrochStatus.hxx>
#include <GeomAbs_Shape.hxx>

Data Structures

class  BRepBlend_RstRstEvolRad
 Function to approximate by AppSurface for Edge/Edge and evolutif radius. More...