Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_Geom_BSplineSurface.hxx>
#include <Standard_Real.hxx>
#include <Handle_Geom_BezierSurface.hxx>
#include <Standard_Integer.hxx>
Data Structures | |
class | GeomConvert_BSplineSurfaceToBezierSurface |
This algorithm converts a B-spline surface into several Bezier surfaces. It uses an algorithm of knot insertion. A BSplineSurfaceToBezierSurface object provides a framework for: More... | |