Open CASCADE Technology  6.9.0
Data Structures
Graphic3d_Texture2Dmanual.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_Texture2Dmanual.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_NameOfTexture2D.hxx>
#include <Image_PixMap_Handle.hxx>

Data Structures

class  Graphic3d_Texture2Dmanual
 This class defined a manual texture 2D facets MUST define texture coordinate if you want to see somethings on. More...