Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_Texture2Dplane.hxx>
#include <Graphic3d_NameOfTexturePlane.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_NameOfTexture2D.hxx>
#include <Image_PixMap_Handle.hxx>
#include <Standard_ShortReal.hxx>
Data Structures | |
class | Graphic3d_Texture2Dplane |
This class allows the management of a 2D texture defined from a plane equation Use the SetXXX() methods for positioning the texture as you want. More... | |