Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_PrsBuilder.hxx>
#include <Standard_Boolean.hxx>
#include <MeshVS_MeshPtr.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <Handle_MeshVS_Drawer.hxx>
#include <Standard_Integer.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_MeshVS_Mesh.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <Handle_SelectBasics_SensitiveEntity.hxx>
#include <Handle_SelectBasics_EntityOwner.hxx>
Data Structures | |
class | MeshVS_PrsBuilder |
This class is parent for all builders using in MeshVS_Mesh. It provides base fields and methods all buildes need. More... | |