Open CASCADE Technology
6.9.0
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#include <OpenGl_RenderFilter.hxx>
#include <OpenGl_Group.hxx>
#include <Graphic3d_SequenceOfGroup.hxx>
Data Structures | |
class | OpenGl_CappingAlgo |
Capping surface rendering algorithm. More... | |
class | OpenGl_CappingAlgoFilter |
Graphical capping rendering algorithm filter. Filters out everything excepth shaded primitives. More... | |