Open CASCADE Technology  6.9.0
Data Structures
OpenGl_Texture.hxx File Reference
#include <OpenGl_GlCore13.hxx>
#include <OpenGl_Resource.hxx>
#include <Handle_OpenGl_Texture.hxx>
#include <Graphic3d_TypeOfTexture.hxx>
#include <Handle_Graphic3d_TextureParams.hxx>

Data Structures

struct  OpenGl_TextureFormatSelector< T >
 Selects preferable texture format for specified parameters. More...
 
struct  OpenGl_TextureFormatSelector< GLubyte >
 
struct  OpenGl_TextureFormatSelector< GLushort >
 
struct  OpenGl_TextureFormatSelector< GLfloat >
 
class  OpenGl_TextureFormat
 Stores parameters of OpenGL texture format. More...
 
class  OpenGl_Texture
 Texture resource. More...