Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SOPtr.hxx>
#include <Standard_Boolean.hxx>
#include <SelectBasics_EntityOwner.hxx>
#include <Standard_Integer.hxx>
#include <Handle_SelectMgr_SelectableObject.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <SelectMgr_EntityOwner.lxx>
Data Structures | |
class | SelectMgr_EntityOwner |
A framework to define classes of owners of sensitive primitives. The owner is the link between application and selection data structures. For the application to make its own objects selectable, it must define owner classes inheriting this framework. More... | |