Open CASCADE Technology
6.9.0
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#include <BVH_PrimitiveSet.hxx>
#include <Select3D_BndBox3d.hxx>
#include <Handle_SelectMgr_SelectionManager.hxx>
#include <SelectMgr_SelectableObject.hxx>
#include <SelectMgr_VectorTypes.hxx>
#include <NCollection_IndexedMap.hxx>
Data Structures | |
class | SelectMgr_SelectableObjectSet |
The purpose of this class is to organize all selectable objects into data structure, allowing to build BVH tree. For selectable objects binned BVH builder is used with 32 bins and 1 element per leaf. More... | |