Open CASCADE Technology  6.9.0
Data Structures
Vrml_IndexedFaceSet.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Vrml_IndexedFaceSet.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <MMgt_TShared.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Vrml_IndexedFaceSet
 defines a IndexedFaceSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the current coordinates. IndexedFaceSet uses the indices in its coordIndex to define polygonal faces. An index of -1 separates faces (so a -1 at the end of the list is optional). More...