Open CASCADE Technology  6.9.0
Public Member Functions
AIS_SignatureFilter Class Reference

Selects Interactive Objects through their signatures and types. The signature provides an additional characterization of an object's type, and takes the form of an index. The filter questions each Interactive Object in local context to determine whether it has an non-null owner, and if so, whether it has the desired signature. If the object returns true in each case, it is kept. If not, it is rejected. By default, the interactive object has a None type and a signature of 0. If you want to give a particular type and signature to your Interactive Object, you must redefine two virtual methods: Type and Signature. This filter is only used in an open local contexts. In the Collector viewer, you can only locate Interactive Objects which answer positively to the positioned filters when a local context is open. Warning Some signatures have already been used by standard objects delivered in AIS. These include: More...

#include <AIS_SignatureFilter.hxx>

Inheritance diagram for AIS_SignatureFilter:
Inheritance graph
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Public Member Functions

 AIS_SignatureFilter (const AIS_KindOfInteractive aGivenKind, const Standard_Integer aGivenSignature)
 Initializes the signature filter, adding the signature specification, aGivenSignature, to that for type, aGivenKind, in AIS_TypeFilter. More...
 
Standard_Boolean IsOk (const Handle< SelectMgr_EntityOwner > &anobj) const
 Returns False if the transient is not an AIS_InteractiveObject. Returns False if the signature of InteractiveObject is not the same as the stored one in the filter... More...
 
- Public Member Functions inherited from AIS_TypeFilter
 AIS_TypeFilter (const AIS_KindOfInteractive aGivenKind)
 Initializes filter for type, aGivenKind. More...
 
- Public Member Functions inherited from SelectMgr_Filter
virtual Standard_Boolean ActsOn (const TopAbs_ShapeEnum aStandardMode) const
 Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context. More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Additional Inherited Members

- Protected Attributes inherited from AIS_TypeFilter
AIS_KindOfInteractive myKind
 

Detailed Description

Selects Interactive Objects through their signatures and types. The signature provides an additional characterization of an object's type, and takes the form of an index. The filter questions each Interactive Object in local context to determine whether it has an non-null owner, and if so, whether it has the desired signature. If the object returns true in each case, it is kept. If not, it is rejected. By default, the interactive object has a None type and a signature of 0. If you want to give a particular type and signature to your Interactive Object, you must redefine two virtual methods: Type and Signature. This filter is only used in an open local contexts. In the Collector viewer, you can only locate Interactive Objects which answer positively to the positioned filters when a local context is open. Warning Some signatures have already been used by standard objects delivered in AIS. These include:

Constructor & Destructor Documentation

AIS_SignatureFilter::AIS_SignatureFilter ( const AIS_KindOfInteractive  aGivenKind,
const Standard_Integer  aGivenSignature 
)

Initializes the signature filter, adding the signature specification, aGivenSignature, to that for type, aGivenKind, in AIS_TypeFilter.

Member Function Documentation

Standard_Boolean AIS_SignatureFilter::IsOk ( const Handle< SelectMgr_EntityOwner > &  anobj) const
virtual

Returns False if the transient is not an AIS_InteractiveObject. Returns False if the signature of InteractiveObject is not the same as the stored one in the filter...

Reimplemented from AIS_TypeFilter.


The documentation for this class was generated from the following file: