Open CASCADE Technology
6.9.1
|
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_Adaptor3d_HVertex.hxx>
#include <BRepBlend_SequenceOfPointOnRst.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Adaptor2d_HCurve2d.hxx>
#include <Standard_Integer.hxx>
#include <BRepBlend_Extremity.lxx>
Data Structures | |
class | BRepBlend_Extremity |