Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <BRepMesh_FastDiscret.hxx>
#include <TopTools_MapOfShape.hxx>
#include <TopTools_DataMapOfShapeReal.hxx>
#include <BRepMesh_DiscretRoot.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <BRepMesh.hxx>
#include <vector>
Data Structures | |
class | BRepMesh_IncrementalMesh |
Builds the mesh of a shape with respect of their correctly triangulated parts. More... | |