Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_GeomFill_CurveAndTrihedron.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_GeomFill_TrihedronLaw.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <gp_Mat.hxx>
#include <GeomFill_LocationLaw.hxx>
#include <Handle_GeomFill_LocationLaw.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <GeomAbs_Shape.hxx>
Data Structures | |
class | GeomFill_CurveAndTrihedron |
Define location law with an TrihedronLaw and an curve Definition Location is : transformed section coordinates in (Curve(v)), (Normal(v), BiNormal(v), Tangente(v))) systeme are the same like section shape coordinates in (O,(OX, OY, OZ)) systeme. More... | |