Open CASCADE Technology
6.9.1
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#include <Graphic3d_Mat4d.hxx>
#include <Graphic3d_Mat4.hxx>
#include <Graphic3d_Vec3.hxx>
#include <NCollection_Handle.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Macro.hxx>
#include <Standard_TypeDef.hxx>
#include <Bnd_Box.hxx>
Data Structures | |
class | Graphic3d_Camera |
Camera class provides object-oriented approach to setting up projection and orientation properties of 3D view. More... | |