Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Boolean.hxx>
#include <IntPatch_SequenceOfPoint.hxx>
#include <IntPatch_SequenceOfLine.hxx>
#include <IntPatch_TheSOnBounds.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Handle_Adaptor3d_TopolTool.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Handle_IntPatch_Line.hxx>
#include <IntPatch_ImpImpIntersection.lxx>
Data Structures | |
class | IntPatch_ImpImpIntersection |
Implementation of the intersection between two quadric patches : Plane, Cone, Cylinder or Sphere. More... | |