Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Interface_CopyTool.hxx>
#include <Handle_Interface_InterfaceModel.hxx>
#include <Handle_Interface_Protocol.hxx>
#include <Handle_Transfer_TransientProcess.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Standard_Transient.hxx>
Data Structures | |
class | Transfer_TransferDispatch |
A TransferDispatch is aimed to dispatch Entities between two Interface Models, by default by copying them, as CopyTool, but with more capabilities of adapting : Copy is redefined to firstly pass the hand to a TransferProcess. If this gives no result, standard Copy is called. More... | |