Open CASCADE Technology
7.0.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BRepLib_MakeSolid.hxx>
#include <BRepBuilderAPI_MakeShape.hxx>
#include <Standard_Boolean.hxx>
Data Structures | |
class | BRepBuilderAPI_MakeSolid |
Describes functions to build a solid from shells. A solid is made of one shell, or a series of shells, which do not intersect each other. One of these shells constitutes the outside skin of the solid. It may be closed (a finite solid) or open (an infinite solid). Other shells form hollows (cavities) in these previous ones. Each must bound a closed volume. A MakeSolid object provides a framework for: More... | |