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Graphic3d_TransformUtils.hxx File Reference
#include <
Graphic3d_Vec.hxx
>
#include <
Standard_math.hxx
>
Data Structures
struct
Graphic3d_TransformUtils::MatrixType< T >
struct
Graphic3d_TransformUtils::MatrixType< Standard_Real >
struct
Graphic3d_TransformUtils::MatrixType< Standard_ShortReal >
struct
Graphic3d_TransformUtils::VectorType< T >
struct
Graphic3d_TransformUtils::VectorType< Standard_Real >
struct
Graphic3d_TransformUtils::VectorType< Standard_ShortReal >
Namespaces
Graphic3d_TransformUtils
Helper class that implements transformation matrix functionality.
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