Open CASCADE Technology  7.0.0
Data Structures | Namespaces
Graphic3d_TransformUtils.hxx File Reference
#include <Graphic3d_Vec.hxx>
#include <Standard_math.hxx>

Data Structures

struct  Graphic3d_TransformUtils::MatrixType< T >
 
struct  Graphic3d_TransformUtils::MatrixType< Standard_Real >
 
struct  Graphic3d_TransformUtils::MatrixType< Standard_ShortReal >
 
struct  Graphic3d_TransformUtils::VectorType< T >
 
struct  Graphic3d_TransformUtils::VectorType< Standard_Real >
 
struct  Graphic3d_TransformUtils::VectorType< Standard_ShortReal >
 

Namespaces

 Graphic3d_TransformUtils
 Helper class that implements transformation matrix functionality.