Open CASCADE Technology
7.0.0
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#include <InterfaceGraphic_telem.hxx>
#include <Graphic3d_BndBox4f.hxx>
#include <Graphic3d_BSDF.hxx>
#include <Standard_Transient.hxx>
Data Structures | |
struct | CALL_DEF_COLOR |
struct | CALL_DEF_POINT |
struct | CALL_DEF_MATERIAL |
struct | CALL_DEF_TRANSFORM_PERSISTENCE |