Open CASCADE Technology  7.0.0
Data Structures
OpenGl_PrimitiveArray.hxx File Reference
#include <OpenGl_IndexBuffer.hxx>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <Aspect_InteriorStyle.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <Graphic3d_TypeOfPrimitiveArray.hxx>
#include <Graphic3d_IndexBuffer.hxx>
#include <Graphic3d_BoundBuffer.hxx>
#include <OpenGl_Element.hxx>

Data Structures

class  OpenGl_PrimitiveArray
 Class for rendering of arbitrary primitive array. More...