Open CASCADE Technology
7.0.0
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#include <BRepAdaptor_HSurface.hxx>
#include <Geom_Surface.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_NListOfSequenceOfPnt.hxx>
#include <Poly_Triangulation.hxx>
#include <StdPrs_ToolTriangulatedShape.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColStd_SequenceOfReal.hxx>
Data Structures | |
class | StdPrs_Isolines |
Tool for computing isoline representation for a face or surface. Depending on a flags set to the given Prs3d_Drawer instance, on-surface (is used by default) or on-triangulation isoline builder algorithm will be used. If the given shape is not triangulated, on-surface isoline builder will be applied regardless of Prs3d_Drawer flags. More... | |