Open CASCADE Technology
7.0.0
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Build Location Law, with a Wire. More...
#include <BRepFill_DraftLaw.hxx>
Public Member Functions | |
BRepFill_DraftLaw (const TopoDS_Wire &Path, const Handle< GeomFill_LocationDraft > &Law) | |
void | CleanLaw (const Standard_Real TolAngular) |
To clean the little discontinuities. More... | |
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BRepFill_Edge3DLaw (const TopoDS_Wire &Path, const Handle< GeomFill_LocationLaw > &Law) | |
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GeomFill_PipeError | GetStatus () const |
Return a error status, if the status is not PipeOk then it exist a parameter tlike the law is not valuable for t. More... | |
virtual void | TransformInG0Law () |
Apply a linear transformation on each law, to have continuity of the global law beetween the edges. More... | |
virtual void | TransformInCompatibleLaw (const Standard_Real AngularTolerance) |
Apply a linear transformation on each law, to reduce the dicontinuities of law at one rotation. More... | |
void | DeleteTransform () |
Standard_Integer | NbHoles (const Standard_Real Tol=1.0e-7) |
void | Holes (TColStd_Array1OfInteger &Interval) const |
Standard_Integer | NbLaw () const |
Return the number of elementary Law. More... | |
const Handle< GeomFill_LocationLaw > & | Law (const Standard_Integer Index) const |
Return the elementary Law of rank <Index> <Index> have to be in [1, NbLaw()]. More... | |
const TopoDS_Wire & | Wire () const |
return the path More... | |
const TopoDS_Edge & | Edge (const Standard_Integer Index) const |
Return the Edge of rank <Index> in the path <Index> have to be in [1, NbLaw()]. More... | |
TopoDS_Vertex | Vertex (const Standard_Integer Index) const |
Return the vertex of rank <Index> in the path <Index> have to be in [0, NbLaw()]. More... | |
void | PerformVertex (const Standard_Integer Index, const TopoDS_Vertex &InputVertex, const Standard_Real TolMin, TopoDS_Vertex &OutputVertex, const Standard_Integer Location=0) const |
Compute <OutputVertex> like a transformation of <InputVertex> the transformation is given by evaluation of the location law in the vertex of rank <Index>. <Location> is used to manage discontinuities : More... | |
void | CurvilinearBounds (const Standard_Integer Index, Standard_Real &First, Standard_Real &Last) const |
Return the Curvilinear Bounds of the <Index> Law. More... | |
Standard_Boolean | IsClosed () const |
Standard_Integer | IsG1 (const Standard_Integer Index, const Standard_Real SpatialTolerance=1.0e-7, const Standard_Real AngularTolerance=1.0e-4) const |
Compute the Law's continuity beetween 2 edges of the path The result can be : -1 : Case Not connex 0 : It is connex (G0) 1 : It is tangent (G1) More... | |
void | D0 (const Standard_Real Abscissa, TopoDS_Shape &Section) |
Apply the Law to a shape, for a given Curnilinear abscissa. More... | |
void | Parameter (const Standard_Real Abscissa, Standard_Integer &Index, Standard_Real &Param) |
Find the index Law and the parmaeter, for a given Curnilinear abscissa. More... | |
Standard_Real | Abscissa (const Standard_Integer Index, const Standard_Real Param) |
Return the curvilinear abscissa corresponding to a point of the path, defined by <Index> of Edge and a parameter on the edge. More... | |
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virtual void | Delete () const override |
Memory deallocator for transient classes. More... | |
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Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
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typedef void | base_type |
Returns a type descriptor about this object. More... | |
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static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
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void | Init (const TopoDS_Wire &Path) |
Initialize all the fields, this methode have to be called by the constructors of Inherited class. More... | |
void | TangentIsMain () |
To preseve if possible the Tangent in transformations It is the default mode. More... | |
void | NormalIsMain () |
To preseve if possible the Normal in transformations. More... | |
void | BiNormalIsMain () |
To preseve if possible the BiNormal in transformations. More... | |
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TopoDS_Wire | myPath |
Standard_Real | myTol |
Handle< GeomFill_HArray1OfLocationLaw > | myLaws |
Handle< TColStd_HArray1OfReal > | myLength |
Handle< TopTools_HArray1OfShape > | myEdges |
Handle< TColStd_HArray1OfInteger > | myDisc |
Build Location Law, with a Wire.
BRepFill_DraftLaw::BRepFill_DraftLaw | ( | const TopoDS_Wire & | Path, |
const Handle< GeomFill_LocationDraft > & | Law | ||
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void BRepFill_DraftLaw::CleanLaw | ( | const Standard_Real | TolAngular | ) |
To clean the little discontinuities.