Open CASCADE Technology
7.0.0
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A SelectDeduct determines a list of Entities from an Input Selection, by a computation : Output list is not obliged to be a sub-list of Input list (for more specific, see SelectExtract for filtered sub-lists, and SelectExplore for recurcive exploration) More...
#include <IFSelect_SelectDeduct.hxx>
Public Member Functions | |
void | SetInput (const Handle< IFSelect_Selection > &sel) |
Defines or Changes the Input Selection. More... | |
Handle< IFSelect_Selection > | Input () const |
Returns the Input Selection. More... | |
Standard_Boolean | HasInput () const |
Returns True if the Input Selection is defined, False else. More... | |
Standard_Boolean | HasAlternate () const |
Tells if an Alternate List has been set, i.e. : the Alternate Definition is present and set. More... | |
Handle< IFSelect_SelectPointed > & | Alternate () |
Returns the Alternate Definition It is returned modifiable, hence an already defined SelectPointed can be used But if it was not yet defined, it is created the first time. More... | |
Interface_EntityIterator | InputResult (const Interface_Graph &G) const |
Returns the Result determined by Input Selection, as Unique if Input Selection is not defined, returns an empty list. More... | |
void | FillIterator (IFSelect_SelectionIterator &iter) const override |
Puts in an Iterator the Selections from which "me" depends This list contains one Selection : the InputSelection. More... | |
Public Member Functions inherited from IFSelect_Selection | |
virtual Interface_EntityIterator | RootResult (const Interface_Graph &G) const =0 |
Returns the list of selected entities, computed from Input given as a Graph. Specific to each class of Selection Note that uniqueness of each entity is not required here This method can raise an exception as necessary. More... | |
Interface_EntityIterator | UniqueResult (const Interface_Graph &G) const |
Returns the list of selected entities, each of them beeing unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph. More... | |
virtual Interface_EntityIterator | CompleteResult (const Interface_Graph &G) const |
Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not) More... | |
virtual TCollection_AsciiString | Label () const =0 |
Returns a text which defines the criterium applied by a Selection (can be used to be printed, displayed ...) Specific to each class. More... | |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const override |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Protected Member Functions inherited from IFSelect_Selection | |
virtual Standard_Boolean | HasUniqueResult () const |
Returns True if RootResult guarantees uniqueness for each Entity. Called by UniqueResult. Default answer is False. Can be redefined. More... | |
A SelectDeduct determines a list of Entities from an Input Selection, by a computation : Output list is not obliged to be a sub-list of Input list (for more specific, see SelectExtract for filtered sub-lists, and SelectExplore for recurcive exploration)
A SelectDeduct may use an alternate input for one shot This allows to use an already existing definition, by overloading the input selection by an alternate list, already defined, for one use : If this alternate list is set, InputResult queries it instead of calling the input selection, then clears it immediately
Handle< IFSelect_SelectPointed >& IFSelect_SelectDeduct::Alternate | ( | ) |
Returns the Alternate Definition It is returned modifiable, hence an already defined SelectPointed can be used But if it was not yet defined, it is created the first time.
It is exploited by InputResult
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overridevirtual |
Puts in an Iterator the Selections from which "me" depends This list contains one Selection : the InputSelection.
Implements IFSelect_Selection.
Standard_Boolean IFSelect_SelectDeduct::HasAlternate | ( | ) | const |
Tells if an Alternate List has been set, i.e. : the Alternate Definition is present and set.
Standard_Boolean IFSelect_SelectDeduct::HasInput | ( | ) | const |
Returns True if the Input Selection is defined, False else.
Handle< IFSelect_Selection > IFSelect_SelectDeduct::Input | ( | ) | const |
Returns the Input Selection.
Interface_EntityIterator IFSelect_SelectDeduct::InputResult | ( | const Interface_Graph & | G | ) | const |
Returns the Result determined by Input Selection, as Unique if Input Selection is not defined, returns an empty list.
If Alternate is set, InputResult takes its definition instead of calling the Input Selection, then clears it
void IFSelect_SelectDeduct::SetInput | ( | const Handle< IFSelect_Selection > & | sel | ) |
Defines or Changes the Input Selection.