Open CASCADE Technology
7.0.0
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#include <InterfaceGraphic_Graphic3d.hxx>
Standard_ShortReal CALL_DEF_MATERIAL::Ambient |
Graphic3d_BSDF CALL_DEF_MATERIAL::BSDF |
CALL_DEF_COLOR CALL_DEF_MATERIAL::Color |
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorAmb |
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorDif |
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorEms |
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorSpec |
Standard_ShortReal CALL_DEF_MATERIAL::Diffuse |
Standard_ShortReal CALL_DEF_MATERIAL::Emission |
Standard_ShortReal CALL_DEF_MATERIAL::EnvReflexion |
Standard_Integer CALL_DEF_MATERIAL::IsAmbient |
Standard_Integer CALL_DEF_MATERIAL::IsDiffuse |
Standard_Integer CALL_DEF_MATERIAL::IsEmission |
Standard_Integer CALL_DEF_MATERIAL::IsPhysic |
Standard_Integer CALL_DEF_MATERIAL::IsSpecular |
Standard_ShortReal CALL_DEF_MATERIAL::RefractionIndex |
Standard_ShortReal CALL_DEF_MATERIAL::Shininess |
Standard_ShortReal CALL_DEF_MATERIAL::Specular |
Standard_ShortReal CALL_DEF_MATERIAL::Transparency |