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Open CASCADE Technology
7.0.0
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#include <InterfaceGraphic_Graphic3d.hxx>
| Standard_ShortReal CALL_DEF_MATERIAL::Ambient |
| Graphic3d_BSDF CALL_DEF_MATERIAL::BSDF |
| CALL_DEF_COLOR CALL_DEF_MATERIAL::Color |
| CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorAmb |
| CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorDif |
| CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorEms |
| CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorSpec |
| Standard_ShortReal CALL_DEF_MATERIAL::Diffuse |
| Standard_ShortReal CALL_DEF_MATERIAL::Emission |
| Standard_ShortReal CALL_DEF_MATERIAL::EnvReflexion |
| Standard_Integer CALL_DEF_MATERIAL::IsAmbient |
| Standard_Integer CALL_DEF_MATERIAL::IsDiffuse |
| Standard_Integer CALL_DEF_MATERIAL::IsEmission |
| Standard_Integer CALL_DEF_MATERIAL::IsPhysic |
| Standard_Integer CALL_DEF_MATERIAL::IsSpecular |
| Standard_ShortReal CALL_DEF_MATERIAL::RefractionIndex |
| Standard_ShortReal CALL_DEF_MATERIAL::Shininess |
| Standard_ShortReal CALL_DEF_MATERIAL::Specular |
| Standard_ShortReal CALL_DEF_MATERIAL::Transparency |
1.8.10