Open CASCADE Technology  7.1.0.beta
Data Structures
HLRAlgo.hxx File Reference
#include <HLRAlgo_WiresBlock.hxx>
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>

Data Structures

class  HLRAlgo
 In order to have the precision required in industrial design, drawings need to offer the possibility of removing lines, which are hidden in a given projection. To do this, the Hidden Line Removal component provides two algorithms: HLRBRep_Algo and HLRBRep_PolyAlgo. These algorithms remove or indicate lines hidden by surfaces. For a given projection, they calculate a set of lines characteristic of the object being represented. They are also used in conjunction with extraction utilities, which reconstruct a new, simplified shape from a selection of calculation results. This new shape is made up of edges, which represent the lines of the visualized shape in a plane. This plane is the projection plane. HLRBRep_Algo takes into account the shape itself. HLRBRep_PolyAlgo works with a polyhedral simplification of the shape. When you use HLRBRep_Algo, you obtain an exact result, whereas, when you use HLRBRep_PolyAlgo, you reduce computation time but obtain polygonal segments. More...