Open CASCADE Technology
7.1.0.beta
|
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Quantity_Length.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Graphic3d_GroupAspect.hxx>
#include <Graphic3d_HighlightStyle.hxx>
#include <Graphic3d_ShaderProgram.hxx>
#include <Standard_Real.hxx>
#include <Prs3d_VertexDrawMode.hxx>
#include <Prs3d_DimensionUnits.hxx>
#include <Prs3d_TypeOfHLR.hxx>
#include <MMgt_TShared.hxx>
Data Structures | |
class | Prs3d_Drawer |
A graphic attribute manager which governs how objects such as color, width, line thickness and deflection are displayed. A drawer includes an instance of the Aspect classes with particular default values. More... | |