Open CASCADE Technology
7.1.0.beta
|
The owner is the entity which makes it possible to link the sensitive primitives and the reference shapes that you want to detect. It stocks the various pieces of information which make it possible to find objects. An owner has a priority which you can modulate, so as to make one entity more selectable than another. You might want to make edges more selectable than faces, for example. In that case, you could attribute sa higher priority to the one compared to the other. An edge, could have priority 5, for example, and a face, priority 4. The default priority is 5. More...
#include <AIS_DimensionOwner.hxx>
Public Member Functions | |
AIS_DimensionOwner (const Handle< SelectMgr_SelectableObject > &theSelObject, const AIS_DimensionSelectionMode theSelMode, const Standard_Integer thePriority=0) | |
Initializes the dimension owner, theSO, and attributes it the priority, thePriority. More... | |
AIS_DimensionSelectionMode | SelectionMode () const |
virtual void | HilightWithColor (const Handle< PrsMgr_PresentationManager3d > &thePM, const Handle< Graphic3d_HighlightStyle > &theStyle, const Standard_Integer theMode=0) override |
Highlights selectable object's presentation with mode theMode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method. More... | |
virtual Standard_Boolean | IsHilighted (const Handle< PrsMgr_PresentationManager > &thePM, const Standard_Integer theMode=0) const override |
Returns true if an object with the selection mode aMode is highlighted in the presentation manager aPM. More... | |
virtual void | Unhilight (const Handle< PrsMgr_PresentationManager > &thePM, const Standard_Integer theMode=0) override |
Removes highlighting from the selected part of dimension. More... | |
Public Member Functions inherited from SelectMgr_EntityOwner | |
SelectMgr_EntityOwner (const Standard_Integer aPriority=0) | |
Initializes the selection priority aPriority. More... | |
SelectMgr_EntityOwner (const Handle< SelectMgr_SelectableObject > &aSO, const Standard_Integer aPriority=0) | |
Constructs a framework with the selectable object anSO being attributed the selection priority aPriority. More... | |
SelectMgr_EntityOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer aPriority=0) | |
Constructs a framework from existing one anSO being attributed the selection priority aPriority. More... | |
Standard_Boolean | HasSelectable () const |
Returns true if there is a selectable object to serve as an owner. More... | |
virtual Handle< SelectMgr_SelectableObject > | Selectable () const |
Returns a selectable object detected in the working context. More... | |
void | Set (const Handle< SelectMgr_SelectableObject > &aSO) |
Sets the selectable object anSO to be used by the second constructor above. More... | |
virtual void | Clear (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0) |
Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM. More... | |
virtual Standard_Boolean | HasLocation () const override |
virtual void | SetLocation (const TopLoc_Location &aLoc) override |
virtual void | ResetLocation () override |
virtual TopLoc_Location | Location () const override |
void | SetSelected (const Standard_Boolean theIsSelected) |
Set the state of the owner. More... | |
Standard_Boolean | IsSelected () const |
void | State (const Standard_Integer aStatus) |
Set the state of the owner. The method is deprecated. Use SetSelected() instead. More... | |
Standard_Integer | State () const |
virtual Standard_Boolean | IsAutoHilight () const |
if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject More... | |
virtual Standard_Boolean | IsForcedHilight () const |
if this method returns TRUE the owner will allways call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE. More... | |
virtual void | SetZLayer (const Graphic3d_ZLayerId theLayerId) |
Set Z layer ID and update all presentations. More... | |
virtual void | UpdateHighlightTrsf (const Handle< V3d_Viewer > &theViewer, const Handle< PrsMgr_PresentationManager3d > &theManager, const Standard_Integer theDispMode) |
Implements immediate application of location transformation of parent object to dynamic highlight structure. More... | |
Standard_Boolean | IsSameSelectable (const Handle< SelectMgr_SelectableObject > &theOther) const |
Returns true if pointer to selectable object of this owner is equal to the given one. More... | |
Public Member Functions inherited from SelectBasics_EntityOwner | |
void | Set (const Standard_Integer aPriority) |
sets the selectable priority of the owner More... | |
Standard_Integer | Priority () const |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const override |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Protected Member Functions inherited from SelectBasics_EntityOwner | |
SelectBasics_EntityOwner (const Standard_Integer aPriority=0) | |
Protected Attributes inherited from SelectBasics_EntityOwner | |
Standard_Integer | mypriority |
The owner is the entity which makes it possible to link the sensitive primitives and the reference shapes that you want to detect. It stocks the various pieces of information which make it possible to find objects. An owner has a priority which you can modulate, so as to make one entity more selectable than another. You might want to make edges more selectable than faces, for example. In that case, you could attribute sa higher priority to the one compared to the other. An edge, could have priority 5, for example, and a face, priority 4. The default priority is 5.
AIS_DimensionOwner::AIS_DimensionOwner | ( | const Handle< SelectMgr_SelectableObject > & | theSelObject, |
const AIS_DimensionSelectionMode | theSelMode, | ||
const Standard_Integer | thePriority = 0 |
||
) |
Initializes the dimension owner, theSO, and attributes it the priority, thePriority.
|
overridevirtual |
Highlights selectable object's presentation with mode theMode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method.
Reimplemented from SelectMgr_EntityOwner.
|
overridevirtual |
Returns true if an object with the selection mode aMode is highlighted in the presentation manager aPM.
Reimplemented from SelectMgr_EntityOwner.
AIS_DimensionSelectionMode AIS_DimensionOwner::SelectionMode | ( | ) | const |
|
overridevirtual |
Removes highlighting from the selected part of dimension.
Reimplemented from SelectMgr_EntityOwner.