Open CASCADE Technology
7.2.0
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#include <Aspect_TypeOfHighlightMethod.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
#include <Quantity_ColorRGBA.hxx>
Data Structures | |
class | Graphic3d_PresentationAttributes |
Class defines presentation properties. More... | |