Open CASCADE Technology
7.2.0
|
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Graphic3d_NameOfTexturePlane.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_NameOfTexture2D.hxx>
#include <Standard_ShortReal.hxx>
Data Structures | |
class | Graphic3d_Texture2Dplane |
This class allows the management of a 2D texture defined from a plane equation Use the SetXXX() methods for positioning the texture as you want. More... | |