Open CASCADE Technology  7.2.0
Data Structures
Graphic3d_TextureMap.hxx File Reference
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Graphic3d_TextureRoot.hxx>
#include <Graphic3d_TypeOfTexture.hxx>
#include <Standard_Boolean.hxx>
#include <Graphic3d_LevelOfTextureAnisotropy.hxx>

Data Structures

class  Graphic3d_TextureMap
 This is an abstract class for managing texture applyable on polygons. More...