Open CASCADE Technology
7.3.0
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#include <AIS_DimensionSelectionMode.hxx>
#include <AIS_DimensionOwner.hxx>
#include <AIS_DisplaySpecialSymbol.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_KindOfInteractive.hxx>
#include <AIS_KindOfDimension.hxx>
#include <AIS_KindOfSurface.hxx>
#include <Geom_Curve.hxx>
#include <gp_Pln.hxx>
#include <Prs3d_ArrowAspect.hxx>
#include <Prs3d_DimensionAspect.hxx>
#include <Prs3d_DimensionUnits.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_TextAspect.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <Standard.hxx>
#include <TCollection_ExtendedString.hxx>
#include <TColgp_HSequenceOfPnt.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <NCollection_Sequence.hxx>
#include <NCollection_Handle.hxx>
Data Structures | |
class | AIS_Dimension |
AIS_Dimension is a base class for 2D presentations of linear (length, diameter, radius) and angular dimensions. More... | |
struct | AIS_Dimension::SelectionGeometry |
Selection geometry of dimension presentation. The structure is filled with data during compute of presentation, then this data is used to generate selection sensitives when computing selection. More... | |
struct | AIS_Dimension::SelectionGeometry::Arrow |
Arrows are represented by directed triangles. More... | |