Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Address.hxx>
#include <math_Vector.hxx>
#include <Blend_Point.hxx>
#include <gp_Pnt.hxx>
#include <Approx_SweepFunction.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <TColgp_Array1OfVec.hxx>
#include <TColgp_Array1OfVec2d.hxx>
#include <Standard_Integer.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <GeomAbs_Shape.hxx>
Data Structures | |
class | BRepBlend_AppFuncRoot |
Function to approximate by AppSurface. More... | |