Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Blend_SequenceOfPoint.hxx>
#include <IntSurf_TypeTrans.hxx>
#include <BRepBlend_Extremity.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Integer.hxx>
#include <BRepBlend_Line.lxx>
Data Structures | |
class | BRepBlend_Line |