Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TopLoc_Location.hxx>
#include <Standard_Boolean.hxx>
#include <BRepSweep_NumLinearRegularSweep.hxx>
#include <TopAbs_Orientation.hxx>
Data Structures | |
class | BRepSweep_Trsf |
This class is inherited from NumLinearRegularSweep to implement the simple swept primitives built moving a Shape with a Trsf. It often is possible to build the constructed subshapes by a simple move of the generating subshapes (shared topology and geometry). So two ways of construction are proposed : More... | |