Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <TColGeom_Array2OfBezierSurface.hxx>
#include <TColStd_Array1OfReal.hxx>
Data Structures | |
class | GeomConvert_BSplineSurfaceToBezierSurface |
This algorithm converts a B-spline surface into several Bezier surfaces. It uses an algorithm of knot insertion. A BSplineSurfaceToBezierSurface object provides a framework for: More... | |