Open CASCADE Technology  7.3.0
Data Structures
Graphic3d_AspectText3d.hxx File Reference
#include <Aspect_TypeOfStyleText.hxx>
#include <Aspect_TypeOfDisplayText.hxx>
#include <Graphic3d_AspectTextDefinitionError.hxx>
#include <Graphic3d_ShaderProgram.hxx>
#include <Font_FontAspect.hxx>
#include <Font_NameOfFont.hxx>
#include <Standard_Transient.hxx>
#include <Standard.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <Standard_Type.hxx>
#include <TCollection_AsciiString.hxx>
#include <Quantity_ColorRGBA.hxx>

Data Structures

class  Graphic3d_AspectText3d
 Creates and updates a group of attributes for text primitives. This group contains the color, font, expansion factor (height/width ratio), and inter-character space. More...