Open CASCADE Technology  7.3.0
Data Structures
OpenGl_BVHTreeSelector.hxx File Reference
#include <Graphic3d_Camera.hxx>
#include <Graphic3d_WorldViewProjState.hxx>
#include <OpenGl_Vec.hxx>

Data Structures

class  OpenGl_BVHTreeSelector
 BVHTreeSelector class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume. More...
 
struct  OpenGl_BVHTreeSelector::CullingContext
 Auxiliary structure holding non-persistent culling options. More...