Open CASCADE Technology
7.3.0
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#include <Standard_Type.hxx>
#include <Graphic3d_Camera.hxx>
#include <Graphic3d_WorldViewProjState.hxx>
#include <Precision.hxx>
#include <SelectMgr_VectorTypes.hxx>
Data Structures | |
class | SelectMgr_FrustumBuilder |
The purpose of this class is to provide unified interface for building selecting frustum depending on current camera projection and orientation matrices, window size and viewport parameters. More... | |