Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <gp_Dir.hxx>
#include <Standard_Real.hxx>
#include <TColStd_Array2OfReal.hxx>
#include <TopTrans_Array2OfOrientation.hxx>
#include <Standard_Boolean.hxx>
#include <TopAbs_Orientation.hxx>
#include <TopAbs_State.hxx>
Data Structures | |
class | TopTrans_SurfaceTransition |
This algorithm is used to compute the transition of a 3D surface intersecting a topological surfacic boundary on a 3D curve ( intersection curve ). The boundary is described by a set of faces each face is described by. More... | |