Open CASCADE Technology
7.4.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <GeomFill_ApproxStyle.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <TopoDS_Shape.hxx>
#include <TopTools_HArray2OfShape.hxx>
#include <TopTools_DataMapOfShapeShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopoDS_Wire.hxx>
#include <TopTools_MapOfShape.hxx>
#include <BRepFill_DataMapOfShapeHArray2OfShape.hxx>
#include <BRepFill_TransitionStyle.hxx>
Data Structures | |
class | BRepFill_Sweep |
Topological Sweep Algorithm Computes an Sweep shell using a generating wire, an SectionLaw and an LocationLaw. More... | |