Open CASCADE Technology
7.4.0
src
Graphic3d
Data Structures
Graphic3d_CameraTile.hxx File Reference
#include <
Graphic3d_Vec2.hxx
>
#include <
Standard_Integer.hxx
>
#include <
Standard_TypeDef.hxx
>
Data Structures
class
Graphic3d_CameraTile
Class defines the area (Tile) inside a view.
More...
Generated by
1.8.13