Open CASCADE Technology
7.5.0
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#include <gp_Dir.hxx>
#include <Graphic3d_TypeOfLightSource.hxx>
#include <Graphic3d_Vec.hxx>
#include <NCollection_List.hxx>
#include <TCollection_AsciiString.hxx>
#include <Quantity_ColorRGBA.hxx>
Data Structures | |
class | Graphic3d_CLight |
Generic light source definition. This class defines arbitrary light source - see Graphic3d_TypeOfLightSource enumeration. Some parameters are applicable only to particular light type; calling methods unrelated to current type will throw an exception. More... | |