Open CASCADE Technology
7.5.0
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#include <Aspect_HatchStyle.hxx>
#include <gp_Pln.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_BndBox3d.hxx>
#include <Graphic3d_CappingFlags.hxx>
#include <Graphic3d_TextureMap.hxx>
#include <NCollection_Vec4.hxx>
#include <Standard_Macro.hxx>
#include <Standard_TypeDef.hxx>
#include <Standard_Transient.hxx>
Data Structures | |
class | Graphic3d_ClipPlane |
Container for properties describing either a Clipping halfspace (single Clipping Plane), or a chain of Clipping Planes defining logical AND (conjunction) operation. The plane equation is specified in "world" coordinate system. More... | |
Enumerations | |
enum | Graphic3d_ClipState { Graphic3d_ClipState_Out, Graphic3d_ClipState_In, Graphic3d_ClipState_On } |
Clipping state. More... | |
enum Graphic3d_ClipState |