Open CASCADE Technology
7.5.0
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#include <Image_PixMap.hxx>
#include <Graphic3d_BSDF.hxx>
#include <Graphic3d_Vec2.hxx>
#include <Graphic3d_Vec3.hxx>
#include <Graphic3d_Vec4.hxx>
#include <Quantity_Color.hxx>
Data Structures | |
class | Graphic3d_PBRMaterial |
Class implementing Metallic-Roughness physically based material definition. More... | |