Open CASCADE Technology
7.5.0
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#include <Bnd_Box.hxx>
#include <NCollection_Sequence.hxx>
#include <Poly_Triangulation.hxx>
#include <RWGltf_GltfPrimArrayData.hxx>
#include <RWGltf_GltfPrimitiveMode.hxx>
#include <Quantity_ColorRGBA.hxx>
Data Structures | |
class | RWGltf_GltfLatePrimitiveArray |
Mesh data wrapper for delayed primitive array loading from glTF file. Class inherits Poly_Triangulation so that it can be put temporarily into TopoDS_Face within assembly structure, to be replaced with proper Poly_Triangulation loaded later on. More... | |