Open CASCADE Technology  7.5.0
Data Structures
TopOpeBRepBuild_Area3dBuilder.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TopOpeBRepBuild_AreaBuilder.hxx>
#include <Standard_Boolean.hxx>

Data Structures

class  TopOpeBRepBuild_Area3dBuilder
 The Area3dBuilder algorithm is used to construct Solids from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area3dBuilder is an iteration on areas. An area is described by a set of Loops. More...