Open CASCADE Technology
7.5.0
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Extends base meshing algo in order to enable possibility of addition of free vertices into the mesh. More...
#include <BRepMesh_NodeInsertionMeshAlgo.hxx>
Public Member Functions | |
BRepMesh_NodeInsertionMeshAlgo () | |
Constructor. More... | |
virtual | ~BRepMesh_NodeInsertionMeshAlgo () |
Destructor. More... | |
virtual void | Perform (const IMeshData::IFaceHandle &theDFace, const IMeshTools_Parameters &theParameters, const Message_ProgressRange &theRange) override |
Performs processing of the given face. More... | |
Protected Types | |
typedef NCollection_Shared< NCollection_Sequence< const gp_Pnt2d * > > | SequenceOfPnt2d |
Protected Member Functions | |
virtual Standard_Boolean | initDataStructure () override |
Performs initialization of data structure using existing model data. More... | |
virtual Standard_Integer | addNodeToStructure (const gp_Pnt2d &thePoint, const Standard_Integer theLocation3d, const BRepMesh_DegreeOfFreedom theMovability, const Standard_Boolean isForceAdd) override |
Adds the given 2d point to mesh data structure. Returns index of node in the structure. More... | |
virtual gp_Pnt2d | getNodePoint2d (const BRepMesh_Vertex &theVertex) const override |
Returns 2d point associated to the given vertex. More... | |
const RangeSplitter & | getRangeSplitter () const |
Returns range splitter. More... | |
const Handle< BRepMesh_Classifier > & | getClassifier () const |
Returns classifier. More... | |
Extends base meshing algo in order to enable possibility of addition of free vertices into the mesh.
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protected |
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inline |
Constructor.
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inlinevirtual |
Destructor.
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inlineoverrideprotectedvirtual |
Adds the given 2d point to mesh data structure. Returns index of node in the structure.
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inlineprotected |
Returns classifier.
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inlineoverrideprotectedvirtual |
Returns 2d point associated to the given vertex.
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inlineprotected |
Returns range splitter.
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inlineoverrideprotectedvirtual |
Performs initialization of data structure using existing model data.
Reimplemented in BRepMesh_DelaunayNodeInsertionMeshAlgo< RangeSplitter, BaseAlgo >.
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inlineoverridevirtual |
Performs processing of the given face.